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author | James Smith <jsubuntuxp@disroot.org> | 2024-09-04 20:37:26 -0700 |
---|---|---|
committer | Guix Patches Tester <> | 2024-09-05 06:11:08 +0200 |
commit | abc337a8527f5589d93592290d4ff8bb64a18024 (patch) | |
tree | 6663be7a4d03264eff24f50be6d63a474264b9d3 | |
parent | ed95ddeb1e58c314f2e22b4cd35986042f3e2f21 (diff) | |
download | guix-patches-issue-72777.tar guix-patches-issue-72777.tar.gz |
gnu: dhewm3: Update to 1.5.4.issue-72777
* gnu/packages/game-development.scm: (dhewm3): Update to 1.5.4.
[arguments]: Set configure flags for 32-bit builds.
Change-Id: I8db801b099910e60e85d0da7ddcc77654205107f
-rw-r--r-- | gnu/packages/game-development.scm | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/gnu/packages/game-development.scm b/gnu/packages/game-development.scm index 62f578f3db..0723cb49f3 100644 --- a/gnu/packages/game-development.scm +++ b/gnu/packages/game-development.scm @@ -3091,7 +3091,7 @@ game engine. id Tech 2 is the engine originally behind Quake 2.") (define-public dhewm3 (package (name "dhewm3") - (version "1.5.3") + (version "1.5.4") (source (origin (method git-fetch) (uri (git-reference (url "https://github.com/dhewm/dhewm3") @@ -3099,10 +3099,15 @@ game engine. id Tech 2 is the engine originally behind Quake 2.") (file-name (git-file-name name version)) (sha256 (base32 - "1zbwhrngmgb0969izmxididyx892qk7591aa9mbigakw6dvmlm84")))) + "16cvf78a7q00bkf74waj6gss09y4iqn3zl9srsfg6i7336gjm2wn")))) (build-system cmake-build-system) (arguments (list #:tests? #f ; No tests. + #:configure-flags + ;; Needed to fix 32bit builds. + #~(if (not #$(target-64bit?)) + (list "-DCMAKE_CXX_FLAGS=-D_FILE_OFFSET_BITS=64") + '()) #:phases #~(modify-phases %standard-phases (add-after 'unpack 'change-to-build-dir |